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Eliwood is indeed more awesome than Roy by leaps and bounds - and I just can't get over his introduction. "Oh, were you looking for this girl? I just stumbled upon her and thought she needed saving! WASN'T SHE LUCKY? :D :D :D"
... really. Well, Eliwood, at least you can do some damage with that worthless rapier.
Actually, he and Hector are pretty good-looking, as far as these things go, but Lucius is really more my type. Predictable? Yes. He reminds me of Sephiran, so it's not like I could have resisted, even if this means I'm pathetic. ANYWAY, that totally wasn't what I was going to comment on, I'm not shallow, really, I have hidden de-- yeah.
I can see why this game is so popular. The end of Lyn's story made me feel sad - I got to like her, and Kent and Sain added to her charisma. And, of course, the end was so touching~ et cetera. I figure I'm going to get most of them back, but still. I want my pretty monk now. I guess at least I have a cleric again, because axe users suck. They can't hit, and they can't dodge, and I hate using them. The only thing excusing them is the unfortunate fact that all of my characters have crappy stats right now, so nobody is dodging except my heroes.
I miss Florina. She knew how to get out of the way. >_>
It looks like "bloodline" is the theme of this game... which reminds me of a Xenogears thing I never wrote. Maybe I should. | |
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This must be one of the things floating around the F-list that I ignored because I was busy with the Alphabet Meme (which I still have five prompts to write for, whoops). Anyway, why not:
Give me a character or pairing. I'll answer each prompt with a sentence. (I like sentences better. Completion and all that.)
1. Angst 2. AU 3. Crack!fic 4. Crossover 5. First Time 6. Fluff 7. Humour 8. Hurt/Comfort 9. Smut 10. UST | |
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Hahah, I thought the first Valkyrie Profile was dark - though what makes Lenneth "dark" is more that you're harvesting heroic souls, which means everyone has to die first, and they all kick the bucket in such pathetic circumstances. "Depressing" might be a better word. They're all going to a better place though, come on!
It's weird to play a tactics game that makes me position my characters at the end of a turn. :D Strange thing to fixate on, I know.
Seeing as I'm only halfway through chapter one, I don't have any extensive comments on the game - I really don't like Wylfred, though. Yeah, sure, he has enough angst for three people, and he has to kill his friends if he wants to get revenge, but, I mean-- I don't know, there's something about his attitude that irritates me. It's... wishy-washy. He might be more likable if he were angrier. Or the other way - angstier, or more pathetic. He's just a dupe who made a promise to Hel in the heat of the moment, and now he's flip-flopping instead of going oh shit, let's go find a temple and get rid of this thing! or YEAH, LET'S GET THAT LENNETH VALKYRIE!
Does this make any sense? Pick a direction and stick with it. That's what I want. I guess that's what'll happen when I hit a plot branch? I hope so. It's only human to be conflicted, but his is the annoying kind of conflict. (And if you want to be a real ass, leave that stupid girl to fend for herself instead of helping and then being a jerk after the battle.)
I AM FULL OF COMPLAINTS. Yes, I know. They're not even reasonable. I think I hate main characters out of habit now.
The music is lovely. I'm not as much of a fan of the direction the art has taken since Silmeria; I liked the slightly unrefined style they used in the first game, but you can't have everything. It's still nice, just not what I prefer. | |
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Besides feeling passively irritated that I didn't get to use a spoony bard and see his ending, I guess it's nice. Though I do plan to play FE7 soon, I'm going to pick up Valkyrie Profile first - it's apparently short (?), which is more than what I can say for FE6, which took me forty-four hours.
It was kind of sad to watch the roll of battle times and turns, because they started out so fast, and then got really, really long. Forty turns here, thirty six turns there, two hours over there... *cough* And I only got a C in tactics, which is also sad. Roy sucked to the very end. Lillina, Sue, and Miledy won the game for me, with some hot attractive surprisingly useful input from Percival and Cecilia.
I feel like Dieck and Rutger should've had a travel ending or something after their A support. That leaves me feeling a bit cheated. That chain of criticals in chapter 24 can't mean anything but true love - or at least a good working relationship. :D Hell, they have more of a bond than Percival and Cecilia, so I mean.
I do wish the game hadn't made me take Fa. She was useless. I spent most of my time protecting her. However, her ending with Idoun was adorable. ;_;
... I don't have anything deep or interesting to say. | |
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Have a meme from measuringlife: Give me a character/pairing from any fandom I participate in and I'll give you one (or more) fanon that I don't agree with. | |
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Original- Eternal Empress project (draft one; SF/F; complete - 1610 words) - Regency Paintings (draft one; surrealism; started, about 150 words) Fire Emblem 9/10- Modern AU: Invitation (Zelgius, Sephiran - 1288 words) - The Child-Like Empress III (Sephiran, Sanaki, Sigrun, Valtome, Oliver - 8105 words) - Forgiveness (Elincia, Lucia - 500 words) - Modern AU: First Day of Summer (Sanaki, Sephiran - 1498 words) Fire Emblem 8- The Summer of Her Beauty (Carlyle, Ismaire - 1433 words) Saiunkoku- Cold Light Melting - I (Reishin, Kurou, others - 3628 words) Suikoden- Blooming Season (III: Luc, Sarah - 1008 words) In Progress:- Realignment (FE10 modern AU, +8894 words, some of which was deleted) - Rafiel/Nailah 3 (FE10, +1832 words) - Elysium 4 (FE10 AU, +2600 words) - Summer Chronicle 18 (FE10 AU, +716 words) Total word count: 33,262 wordsThe word count is high, but I've been rewriting so much I don't think it counts. Nothing went well this month. | |
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Let me tell you, a berserked Percival is the most TERRIFYING thing on a battlefield. God, I almost cried. XD That stupid tower chapter lasted twice as long as it needed to because I forgot about the boss and his Berserk staff for one turn. Several more rounds were spent running for dear life because the bishop with my Restore staff was on the other side of the map. That chase is going to give me nightmares.
Percival is so hot. Nothing can stand in his way - not even my own party members. >_> Though Douglas tanked him a few times to save my pegusi. Gaaaaaaah. I will never make fun of the General class again!
Speaking of Percival, I have to say - I'm incredibly amused (inspired?) by his puppy-like devotion to the prince. I usually don't visit houses on battlefields, but I just happened to go into one with a girl who told me he still swears oaths to Mildain in spite of his supposed death. And then that conversation I didn't get when recruiting him, in which he switches side because he says he has only has one master, and that would be the prince? Come ooooonnnn. I don't care if it's predictable. I love it. I have a thing for knight/ruler devotional pairs, clearly, because this same dynamic exists between Sephiran and Sanaki, Sephiran and Zelgius, Seth and Eirika (another obvious pairing), and even though I dislike Elincia, I love a pairing between her and Geoffrey. Micaiah/Sothe is also incredibly cute. The obsession crosses game and genre, too.
WTF, self. You don't like romance novels, remember?
Only maybe I would now - to laugh at.
Roy still sucks. Still. He's at level eighteen, for god's sake, and he can't kill anything to save his life. At the very least he's starting to dodge more, but even that's not dependable. Screw you, Roy. Your dad had better be cooler than you are. And Lilina - she's the opposite. She's fast, she's strong, she-- she's amazing. So is Miledy. Cecilia, not so much, though she's still incredibly useful for her range and ability to use staves.
May I just say - I don't know where the hell the game gets a Roy/Cecilia ending. I don't get that kind of vibe at all. There's nothing there. I see more with Douglas than with Roy, and I don't think they're about to run off and get married either. I just don't get it. | |
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 So I am apparently most like Lucia? Shame I didn't get the long-hair version, but this one looks surprisingly cool, so I have no complaints. :D I would've had to disagree with Ilyana, though. Anyway, by the time I dropped out of playing PoR I'd seen so little of Lucia that I still don't feel like I know her very well as a character, and RD doesn't do much for anybody's personality development. I was thinking about that - first impressions when you play games, etc. People dislike Sanaki because their first exposure to her in PoR made her out to be really bratty (though personally, while I see the brattiness, she isn't that bad compared to, say, Shion from Xenosaga), and my first exposure to Elincia made me hate her because RD didn't give me any background or personality to work with. I'm still trying to labor out of that conception of her character, because Crimea has fic potential I'd like to take advantage of someday, but it's hard to get over the cardboard whiny personality thing. Which is to say-- I guess I understand? It's unfortunate that RD relies so heavily on the content of the previous game that it doesn't provide enough background for players who didn't get to see PoR. The epic scope would have been fine if the game were more story/dialogue-heavy - Final Fantasy Tactics manages to present a complicated story between strategy battles, so it's not impossible. I don't think FE's gameplay precludes that, since there are somewhat lengthy script sequences between battles, so I don't know why the designers haven't stepped up to the plate, so to speak. Anyway, there's a character meme that occasionally makes the rounds with a question like this: What character in X fandom did you start out hating, and grow to like? And why?My answer would be Elincia. I still don't love her, but she's three-dimensional now that I've played the first Tellius game. In RD, she has no motivation. By that, I mean that the player knows she wants to maintain peace because the country is recovering from a war, and we know she's a new queen and having trouble with her aristocracy, but these are generic conflicts. They only gain significance when you realize she spent the entirety of PoR bosom-clasping and depending on big strong Ike to win her country back for her, and basically putting all of her hopes into other, stronger people to solve her problems so she could ascend the throne and save Crimea. With that in mind, Elincia has grown as a character between the two games. At least she can assert her will somewhat, and her attempt to stand strong while Lucia's life was on the line takes on entirely new meaning in PoR's context, when you have a slightly more intimate understanding of what she lost during the war and how relieved she was to have her friends back. The rebellion is a little too dependent on all of that to work if RD is going to stand on it's own. It's hard to say why, because the way I'd normally judge is by asking myself if the situation gave the character in question the opportunity to make decisions specific to her character, and the answer is yes - sort of. I would ask for something more personal, but Lucia's capture and the resulting hostage situation actually fit that requirement nicely. What's missing is setup. Maybe more scenes between Elincia and the twins, more details on the reconstruction. I like her better now. Not a lot, but more than I did. I want to make an effort. Elincia, Lucia, and Geoffrey could be interesting, but RD kind of ruined it for me. | |
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Roy, you suck. You still suck, and I'm like, twelve chapters into the game. Even Ike was better than this. Pretty Princess Eirika was better than this. >_> Dieck is kicking your ass in so many ways it's not funny. Allen and Lance are wiping the battlefield, and you're standing there with your pussy sword stance doing eight damage per hit. About all you can do is take hits, and that's only because I wasted an Angelic Robe on you. Stupid kids. >_>
On another note - the game keeps skipping on me. Maybe just around this chapter, I don't know. When Elphin appeared to talk, it skipped a few dialogue boxes in, and his portrait was invisible; it scrolled without my prompting, too. I can't tell if it's a problem with the controller I'm using or the rom itself, but anyway, that sucked. I hope there's a script around so I can see everything he said.
I hope it didn't glitch and erase my game, because that battle took forever.
Stupid game. I was curious what Elphin's portrait looked like, too. Haaaaaaaate.
Leveling up Tate is going to be a fuck of a lot of work. Uggggghhh, why do you do this to me, Fire Emblem? Why do you give me pegasus knights with crappy equipment and low levels? Why?
(It's a fun game, it's just... wtf, Roy. Grow up, or get some muscle. :D) | |
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